Maps

Find The Noobies Morphs Roblox Space — 20 Noobies

Low gravity, exoplanet hops, and the Scientist route to Aquatic.

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Space Map Guide

Space compresses twenty Noobies into one of the most vertical maps in Find The Noobies Morphs. You arrive here only after repairing and launching the rocket from City, and the Welcome To Space badge confirms you entered the intended progression lane — not a glitch server. Expect low-gravity jumps, exoplanet teleporters, and the Scientist Noobie who eventually opens Aquatic. Twenty morphs sounds small compared to Candy Land, but almost every Space morph sits behind multi-floor interiors or off-world hops that punish sloppy inventory management.

Read the controls guide section on jump and camera sensitivity before launch. Space’s floaty physics make overshooting a ledge more common than falling short.

How to access Space

Space unlocks from the Space Station in City after the rocket puzzle chain.

  1. Finish the rocket repair in City — Turbo Engine, Metal Panel, Gear, and Iron Wrench installed, red button sequence completed, items placed on the third floor of the white building.
  2. Travel to the launch site across the railroad and ride the rocket into orbit.
  3. Land in Space spawn and collect the Welcome To Space badge.

If launch fails silently, verify every repair node glows active and that you are not holding deprecated quest items from an old update. Patch notes on updates occasionally rename parts.

Return trips to City remain available through station teleporters — use them if you need shop coins from codes before tackling exoplanets.

Space zones and sublocations

Space is a hub with spokes rather than one continuous terrain.

Orbital station and launch pad. The spawn ring connects to maintenance corridors and observation windows. Scan ceiling conduits — several morphs cling to pipes you only see when facing outward toward Earth props.

Moon and Moon Station. The Moon sub-zone includes surface craters and an indoor Moon Station with tighter halls. Low gravity here is stronger; tap jump instead of holding it to avoid ceiling clips.

Mars, Comet, and Smile landmarks. These set-piece areas rotate color palettes to keep silhouettes readable. Each landmark has at least one morph tucked behind scenery rocks or inside temporary airlocks.

Space Ship interior. Treat the ship like a dungeon — small rooms, blinking consoles, and one-way airlocks. Interact with every chair and cockpit lever once.

Exoplanets — Shine, Corrupted, Crimson, and Piccale. Teleporters from the station hub send you to exotic spheres with unique gravity tint. Corrupted and Crimson planets skew darker; raise gamma if morphs blend into terrain.

General search tips in Space

Twenty morphs should take one focused session, yet many players finish Space at sixteen of twenty because exoplanet morphs do not ping until you stand on the return teleporter pad.

  • Complete a full hub lap before leaving for exoplanets. Station morphs are easy to skip when you rush toward the Scientist quest.
  • Carry rocket repair habits forward — Space puzzles still need items placed in consoles. Empty slots in your UI usually mean a morph is locked, not missing from spawn.
  • Listen in vacuum segments. Some chimes are muted until you equip interior helmets or step into pressurized rooms.
  • Mark planets visited on paper or in chat. Piccale and Shine share similar skyboxes; duplicating effort wastes time.
  • Party split by planet when in a trio server. Each player can hold one teleporter open while others sweep.

Cross-check stubborn entries with the tier list — Space skews uncommon and rare compared to Main Map commons.

Puzzle highlights — Scientist and Aquatic gate

Space’s narrative hinge is the Scientist Noobie, who unlocks the route to Aquatic.

Scientist dialogue chain. Find the lab cluster off the main station ring. The Scientist asks for samples or console calibrations spread across Moon Station and at least one exoplanet. Finish every dialogue branch — skipping optional lines can block the Aquatic teleporter.

Console item deposits. White-room consoles expect specific collectibles from City carryovers or on-map pickups. If a slot rejects an item, you likely need the upgraded wrench variant sold after a certain morph count.

Exoplanet corruption events. Corrupted Planet sometimes requires clearing hazard nodes before morphs spawn. These nodes look like smoke vents — interact until the skybox flickers back to normal.

Aquatic portal. After Scientist completion, a water-themed gate or submarine prompt appears. Step through to load Aquatic with its own Welcome badge. You can finish remaining Space morphs before or after Aquatic; just remember portal locations shift slightly after patches.

Detailed step order lives in puzzles and secrets alongside Aquatic’s submarine rooms.

Sibling maps and progression

Consult the maps hub when planning a multi-map session. Space pairs naturally with Aquatic in one evening if puzzles are pre-solved.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

How many Noobies are in Space?

Twenty Noobies are tracked on the Space collection counter, spread across the station, Moon, and exoplanets.

How do I unlock Space?

Repair and launch the rocket from City's Space Station after installing all required parts and completing the launch site sequence.

How do I reach Aquatic from Space?

Complete the Scientist Noobie quest chain in Space to unlock the Aquatic portal or submarine route.

Which Space zone has the most hidden Noobies?

Exoplanets and Moon Station each hide multiple morphs behind teleporter gates — sweep them before assuming you are done.